﻿#if UNITY_EDITOR
/// <summary>
/// Project逻辑代码
/// </summary>
public partial class ESF_Logic
{
    /// <summary>
    /// 工程设定
    /// </summary>
    public static ESF_BuildXmlAsset_CacheXmlCatalog<ESF_Xml_ProjectSetting> projectSetting { get { return GetCacheXmlCatalog<ESF_Xml_ProjectSetting>(ESF_enCacheXmlCatalog.ProjectSetting); } }

    /// <summary>
    /// 导出代码
    /// </summary>
    public static ESF_BuildXmlAsset_CacheXmlCatalog<ESF_Xml_ExtractCode> extractCode { get { return GetCacheXmlCatalog<ESF_Xml_ExtractCode>(ESF_enCacheXmlCatalog.ExtractCode); } }    
}
#endif
